Chung tay xây dựng cộng đồng Cấp bậc: Binh nhì
Tham gia: 24/3/2020 Bài viết: 3 Đánh giá: [0]
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The team is reacting to the latest criticism from the fans and particularly wishes to buy wow gold to suppress the"dishonorable" behavior of some players. Adjustments are also intended for the PvP battlefield queues.
Since the coming of the PvP battlefields in World of Warcraft Classic, there's been a lot of criticism from fans after the initial euphoria. These complained, among other things, regarding the"dishonorable" behavior of several gamers, especially at Alterac Valley, who had been constantly lying in await members of the opposing faction at their cemetery. Additionally, the present queue restrictions aren't that common. Blizzard Entertainment has responded to this.
Since the community supervisor"Kaivax" declared in the official forum, several hotfixes and modifications are intended for Alterac Valley in the near future. There are no special dates for this, but at least more details concerning the alterations in World of Warcraft Classic (now buy for $14.99) are understood. Here is the overview: We are working on a hotfix, which will be published shortly, so that honorless goals can no more be looted. We wish to make it more attractive to ambush the faction in their starting caves for quite a very long moment.
With weekly maintenance work that is planned. Some concurrent alterations will have wow gold classic positive impact on the initial state of each alterac Valley instance. When a group joins together, they come together on precisely the same battlefield. The Battle Join display no longer shows a number in the name of their battlefield.We're fixing a setting that enabled the battlefield to begin with just 20 players on a team.
Soon after the weekly reset of raids and honour. In WoW Classic (just like back then in the original WoW), players with fewer than 15 kills don't advance and are grouped together with all other players under 15 kills. This status is ignored and causes confusion. It is displayed. Last but not least, we'll update the diminishing honor reward for repeated kills to reflect patch 1.12 of the original WoW. This made sense because world PvP was the only way to get honor at that time. PvP now also takes place on battlefields, where you encounter the same opponents. Honor is now reduced by 10% per replicated kill.
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